SMT9, the sidearm of my zombie character "Checkpoint" a mass-produced PDW focused on cheap manufacturing, made of stamped sheet metal upper and a polymer lower. I made most of the modeling in Blender, went to Zbrush only for details, and added the texts and graphic design elements during the texturing phase using Photoshop and Substance Painter. I've modeled some of the internals of the weapon, but only the parts that could be shown on camera in-game. The weapon has 14k triangles and 2 2k materials.